Scorched Earth clone
I’ve just finished a tutorial from www.riemers.net. The tutorial was about learning 2D programming in XNA, by creating a (very simplified) clone of Scorched Earth (a long time favorite of mine from a distant time
).
I’ve added a few features, namely:
- Menu screen with number of players selection
- Restart game by pressing escape
- Xbox360 version
- Vibration in Xbox360 mode
- Optimized collision detection by checking X-values of objects before creating matrices
- Original Scorch death/win messages
- Computer players with multiple types of AI
- Numerous small tweaks, including kill count, stats and support for multiple rockets
Download is available here: rievers.dk