Archive

Posts Tagged ‘c#’

Scorched Earth clone

November 6th, 2009 Sune Rievers No comments

I’ve just finished a tutorial from www.riemers.net. The tutorial was about learning 2D programming in XNA, by creating a (very simplified) clone of Scorched Earth (a long time favorite of mine from a distant time :) ).

I’ve added a few features, namely:

  • Menu screen with number of players selection
  • Restart game by pressing escape
  • Xbox360 version :D
  • Vibration in Xbox360 mode
  • Optimized collision detection by checking X-values of objects before creating matrices
  • Original Scorch death/win messages
  • Computer players with multiple types of AI
  • Numerous small tweaks, including kill count, stats and support for multiple rockets

Download is available here: rievers.dk

Categories: .net, c#, xna Tags: , , , , ,